Spellbreak is free to play on PC, Xbox One, PlayStation 4, and Nintendo Switch. Check out the official patch notes for more details. The Prologue update also includes Hollowed Eve cosmetics and a range of bug fixes and gameplay adjustments. For more details on how the Chapter system works, check out the official Reddit post. The Prologue Chapter is free for everyone, but expect that to change with future Chapters. Reputation unlocks Gold and a range of cosmetic rewards as you ascend through 25 levels. Earn Reputation by playing the game and completing quests. Going forward, Spellbreak developer Proletariat says it wants its patches and updates to contain new content and gameplay as well as the usual bug fixes and tweaks. Then, Spellbreak is introducing a Chapter system which is like a Battle Pass, but with new content and story progression delivered weekly, over 12 weeks. Otherwise, there’s still an ever-closing circle to avoid, gear to gather, and skills to level, like in regular Battle Royale. You’ll then be respawned nearby with full health, armour, and two armour shards. When you are exiled, you keep all your gear, but drop a copy for others to loot. In Clash, two teams of nine players battle each other in a race to earn points by exiling their opponents. Prologue: The Gathering Storm is currently live in Spellbreak and one of the main new features is the Clash game mode. ![]() Can a scrappy group of maligned Vowbreakers solve the mystery of the Spellstorm? Find out in today’s update, Chapter 1: The Spellstorm.Spellbreak, the battle royale with a magical twist, recently got an update that adds team deathmatch and debuts the Chapter system. ![]() With their future hanging by a thread, the people of Velnor are desperate for deliverance. Blizzard Entertainment Acquires Spellbreak Development Studio Proletariat. ![]() Long the center of military strength in the Five Hand Alliance, Longwatch now houses a crowded and anxious community of refugees. BlizzCon 2023 Update by Blizzard President Mike Ybarra Blizzard President Mike. The Spellstorm never expanded into the mountains and valleys of this isolated realm, and this may explain its salvation. What few survivors there were fled to the relative safety of the sole surviving kingdom, Longwatch. In less than a day, the once bucolic Highlands were rendered uninhabitable, and the ruins became known as the Hollow Lands. Any living thing caught within the Spellstorm’s fury would eventually succumb to its enervating effects, leaving behind nothing but dust.īanehelm, Bogmore, Dustpool, and even mighty Halcyon were all devastated. The Spellstorm, an enormous cyclone of destructive magical energy, descended on the Highlands soon after the Fracture and in its wake, very little would survive. For reasons that are yet to be understood, the Fracture preceded another even deadlier disaster. Had the Fracture been a singular event, the hardy people of the Highlands would have recovered and continued on with their lives. Curiously, some objects were affected in subtler ways…ways that seemed to defy the very fabric of space and time itself. Many living things died instantly while others were seemingly unaffected. ![]() The effects of this energy were unpredictable and inconsistent. Huge rifts opened up and waves of magical energy permeated everything for miles in all directions. The Fracture was an enormous explosion of magical energy so powerful that it split the Highlands asunder. As the years passed, those few who persisted in using magic in secret were considered dishonorable Vowbreakers, criminals and heathens with no respect for the sanctity of human life-and life might have continued that way, if not for an event that would literally reshape the world. While there was initially some resistance to this, the Vowkeepers were successful in winning the hearts and minds of the people. The Vowkeepers, a once obscure, priestly order that believed that magic was a destructive and ultimately corrupting influence, convinced the rulers of the alliance to ban all spellcasting. Home to the Five Hand Alliance, five kingdoms joined together, pledging to protect and defend one another for the good of their people. The area now known as the Hollow Lands was once a peaceful and prosperous part of Velnor called the Highlands.
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