These aren't the most known functions of Chaos Control as of today, but they're actually the ones who appear the most. I'm putting these two together because they usually appear together, and it's not easy to tell them apart. After all, it wouldn't be the same thing if it was so different, wouldn't it? I'm going to make a little list of the multiple ways it can be seen through the games, and I'll try to explain them the most logically possible I can (With a bit of physics in it but don't worry.): However, I still think that because those functions are vastly different, it's better to tell them apart rather than associating all of them with one move. But the result is: in any case, it allows to travel from one point in space to another almost instantly. Was it teleporting like it did in Adventure 2, or was it slowing time like in 06 and like Time Stop in Adventure 2 Battle, or even making characters able to travel so fast it was like time was frozen around them (like in the move used in Shadow the Hedgehog)? It was never made clear. However, through the series, its function was never made consistent: sure, we got that ANYBODY can use the magical formula of politeness with the magic key gems to make it happen, but what it does to the user always changed over the games. ![]() If this doesn't have its place here, please report it.)Įverybody knows about Chaos Control, that cheap move that can control space and time and has turned into a Swiss Knife (comprehend: Deus-Ex-Machina) over the years for protagonists. (I'm not sure if it's the right place to talk about such specific subjects, but I'll post this anyway.
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